
Additionally of note, due to Legal reasons, this version has an entirely new musical score from a different composer (despite the fact that the “Rising Sun” credits, only used in the musical score NOT present in this game, is fully credited, as are all instrument players involved). In fact, they added a nice joystick alternative to the controls that, while only used here and there, were life savers in the Demon Realm mini-game and the second-to-final boss. However, it is nice, for anyone wishing to perform a game recording session, to have the game in a native Progressive Scan, and the controls are still tight. With the expansion to BluRay, you would think that they could have upscaled the backgrounds as well as the FMV, but neither are the case, as both are immensely grainy (note that the Credits for the Port itself is a bunch of Western names so it might be that they simply didn't have the original assets to re-render). The pre-rendered backgrounds, which looked absolutely photo-real in SD, are so low-resolution that they literally look like paintings half the time, and the load times, while quick, aren't as instant as they should be considering the superior hardware. The character models have aged well but are still clearly just top-tier PS2-era models, and the shadow-work on the characters is actually somewhat atrocious.
#ONIMUSHA PS4 REVIEWS PS4#
The PS4 port of Onimusha is competent but lackluster overall. Overall, this is a decent game that would have been much better if it wasn't for some bad design decisions. Why wasn't this improved for the remastered version? I recommend just looking up the solution for this part to save yourself from pain. For the 2nd puzzle, it's super easy to die, and the final puzzle is the hardest puzzle in the game, in part due to a time limit. Also, cutscenes are unskippable for some reason, and there is one part where there are 3 puzzles back to back with no saving after a lengthy cutscene. For example, I found myself hugging walls and mash X/A a lot just to be sure I didn't miss an item or where I was supposed to place an item to solve a puzzle, mainly due to the graphics. However, I wasn't really a fan of the other Resident Evil type gameplay aspects.

The hack and slash gameplay is pretty good and I enjoyed it for the most part. The game is very old school and has Resident Evil's style of gameplay, but with a hack and slash combat system. You can still play this with tank controls if you want, so I'm glad the game gives you options.
#ONIMUSHA PS4 REVIEWS FOR FREE#
I played through the remastered version on PC where you can actually use the left analog stick for free movement instead of being forced to use tank controls like in the original. That being said, you don't need to know anything about that time period to enjoy this game, which is good. I liked the story and the characters, especially since I'm familiar with the Warring States period of Japan due to playing Samurai Warriors extensively.
